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Rankings Explained
How Elo points, tiers, and leaderboard ranks work on MvPvP.
How Elo works
Every player has a separate Elo rating for each game mode, plus an overall rating across all modes combined.
Elo is relative: when you win a match you take points from your opponent — the winner's gain equals the loser's loss.
Your rating grows from consistent wins, especially against higher-rated opponents.
How Elo changes after a match
Each completed match stores the winner's and loser's Elo changes — you can see both on every match's detail page.
Beating a stronger opponent earns a bigger gain; beating a much weaker opponent earns little.
Losing to a stronger opponent costs few points, while an upset loss (losing to a lower-rated player) costs more.
Ratings never move without a recorded match — disputes freeze changes until admins resolve them.
What tiers represent
Tier badges show your standing in each mode's ladder — your profile displays one badge per mode you've been placed in.
Tiers are awarded and updated by the admin team as your Elo climbs through the bracket.
A tier prefixed with R (for example RHT1) is retired: it stays on your profile for history but is no longer awarded.
Ranks and ties
Leaderboard rank is your position by Elo in that category — #1 is the top player of the mode.
Players with exactly the same Elo share the same rank, so multiple players can sit at #1 together.
The top three ranks are highlighted in gold, silver, and bronze across the site.
Climbing the ladder
Play actively: inactivity never drops your Elo, but rivals climbing past you will move you down the leaderboard.
Diversify: each mode has its own ladder, so trying new modes won't hurt your existing ratings.
Report disputes with evidence through the Report Issue page rather than arguing in chat.